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Tac-Wolf
"To have made a difference, to have made some friends and had some good times along the way, and, ultimately, to be remembered when I’m gone."
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PA Transformation Sep 23 2002

Profile for Tac-Wolf
Name Tac-Wolf  
Title Member  
Member # 1018  
Home Thread http://www.masterzdm.com/NCD/showflat.php?Cat =&Board=SETTLE&Number=567734
PA # 273 
Total Posts 2465  
Registered on Wed May 22 2002  
Email  
ICQ Number  
AIM  
Website  
Location  
Avatar Profile Updated as of 8 December 2003 (total redo of Tac’s profile to bring it in line with current profiles; more information and links; spiffier look, thanks to Karol)
Tac-Wolf
Age:
Appears to be in his mid-to-late 20’s. Actual age may only be about five or so.
Gender:
Male
Species/Race (human, furry type, robot, alien, etc.):
Anthropomorphic wolf
Height:
6’6” (or less)
Build:
Somewhat heroically proportioned, but not overly muscled. Broad shouldered, noble looking, friendly.
Colouration (skin, scales, fur, feathers, hair, etc.):
Mainly grey fur, lighter on his muzzle, down his throat and belly
Eye Colour:
Grey/blue with gold flecks
Clothing / Armour:
Tac will wear anything from suits and ties to swimming trunks to full uniform to whatever, though his signature look is his police uniform (or a variation on that theme). He's also been known to wear a green suit and trench coat for a more professional look while on the job.
Occupation / Class:
Tac is, ostensibly, a police officer.
Affiliations (family, friends, organizations):
Tac does not consider himself affiliated with anyone or anything specifically. In general, he shares the brotherhood that all officers of the law may have. Once upon a time he lived with his friend Spiritus, but that house is long vacant now.
Accessories (weapons, jewelry, tools, magic items, vehicles, etc.):
Tac has a black Crown Victoria, but almost never uses it now. It runs fairly well and has been known to take a beating, for all its rough appearance. It is graced with Ontario licence plates ("Keep it Beautiful"). This was used occasionally in his early appearances, but now only shows up for special occasions.
Abilities/Skills & Power Level:
Skills: Tac is a competent hand-to-hand combatant, and knowledgeable in a few martial arts manoeuvres (useful and impressive-looking kicks, throws, et cetera), augmented by his strength and dexterity. He is SWAT trained, and proficient at many types of weaponry, including the use of knives, all types of guns, and some specific knowledge of explosives, especially with regard to disarming the devices. He is intelligent, and has a strong investigative streak. His senses of smell and hearing are approximately on par with those of a wolf, and are inordinately useful in his field.

Physical Qualities: Tac is very strong and agile, pushing well beyond peak human performance; for example, he can, with some effort, lift the end of a mid-sized vehicle off the ground. He is also inordinately tough, tremendously resistant (though not invulnerable) to damage and harm, and also possessing regenerative qualities. He has been known to persevere after being shot, persist in both acid and fire without serious burns, survive without oxygen, and even regenerate body parts over time. It is certainly possible, and perhaps easy, given the right circumstances, to kill him; it's just unlikely to happen without deliberate and careful intent.

Shrinking: Tac has the strange ability to dramatically reduce his height (and, proportionately, his weight and strength); this state can be maintained as if it were natural for an indefinite period of time. The smallest size he yet attained is approximately 3 centimetres; clothing and personal equipment are generally shrunk with him. Tac uses the power mainly for spying and infiltration, although he has been known to use it frivolously (such as to save money on food by eating smaller portions).
Weaknesses:
Tac’s shrinking ability is somewhat susceptible to magical activation under certain circumstances (exactly how or why is unknown to Tac, though he has encountered at least one condition).
Description of Personality:
Tac is of the outgoing, friendly sort. He tries his best to be polite, responsible, and helpful wherever possible. He is perhaps a little too curious for his own good, and will sometimes be inclined to stick his nose where it doesn't necessarily belong. This has gotten him into trouble on many occasions, but it has also allowed him to help people who might have otherwise suffered. It is not inappropriate to think of Tac as something of a superhero; he has a strong background in law enforcement, and he frequently thinks of others before himself.
Brief History:
Tac appeared one dark and stormy night in hot pursuit of two wanted fugitives. He had just turned off of Miller Road when the scenery became extremely unfamiliar, and slid his vehicle off the road while the two made good their escape. After a friendly welcome from the locals, Tac made his way to the grand opening of the Welcome Centre, whereupon (after a quick sleep), he requested a room, and thus did his first day come to an end in the Welcome Centre.

Tac spent some time socializing awkwardly, having difficulty making a transition to a world where there was, seemingly, no law-enforcement.

After a time, he accepted an offer from his friend Spiritus to move into his new house. From here he explored the world, trying to learn more about it, and taking part in many adventures.

After a time, Tac realised two things along the way; one, that the fugitives that he was pursuing are, in fact, present in the Dream, alive and well, and two, somewhere along the way, his friend Spiritus had gone. He can now usually be found wandering the Dream, exploring its mysteries and helping others whenever he can.
Carded Adventures that Tac has Participated In:
Other Extremely Notable Appearances:
Tac is seen in one of Master Zen-Dao Meow’s past lives, and has some part yet to play… (Part 15, Part 16)
Completed Adventures Run by Tac:
Currently Running:
A brief and character revealing answer to the question, "What is your ambition?"
To have made a difference, to have made some friends and had some good times along the way, and, ultimately, to be remembered when I'm gone.



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