Species/Race: Anthro Egyptian Golden Jackal (again)
Build: Heavily muscular, in the arms and torso. Blacksmithy, you know?
Fur & hair Colors: Coarse, black hair, down to midback, done in small braids tipped with metal. Body fur is white down her chest, golden on her sides and arms and legs, and black ticked with white on her back. Her tail shades from a pale gold to black.
Eye Color(s): Left eye is black, right eye is a brilliant blue, legacy of the Sword's power-backlash.
Clothing (armor): A tight, brown leather vest, a pair of gray pants, black leather boots, and a brown leather full-apron when working in her smithy.
Accessories: Steel wrist-braces. A thick, black leather band without a catch or buckle, adorned with heavy metal studs. This is uncuttable, and radiates a sort of passively malevolent power. Also her weapons; A pair of heavy, wicked lochaber axes.
Pets: Two enthusiastic and energetic jackals, who like to jump on guests.
Abilities/Skills & Power Level: Khat is a smith/magesmith/tinker. She can make anything metal from computer and car parts to daggers and hatchets, but her specialty is magic and/or legendary weapons. Swords, daggers, knives, guns, Katanas, Shuriken... She can also make jewelry, but it's not her favorite thing to do. She is also a metal-mage, and thus she can control metal in an effect something like telekinesis. A foe's nice necklace might end up strangling them if she opposes them.
Special Effects (if any): She can handle white-hot metal bare-handed without injury, and bind spells into it, if she has the right components.
A brief and character revealing answer to the question, “What is your ambition?”: To match every person to their perfect weapon. To pursue the art of metalworking as best she can. And maybe, someday, to see Kemet again.