Species/Race: Anthropomorphic Kangaroo
Height: 5' 10"
Build: Strong, muscular legs. Slightly above average arms and upper body. The mismatched muscle tone makes him look somewhat silly.
Coloration (fur): Brownish orange over most of body. His feet, palms, and tailtip all taper to a light brown.
Eye Color: Blue
Clothing: Brownish red robe with short sleeves and yellow trim. Wears short black pants and a light green shirt underneath the robe.
Occupation/Class: Othershifter (a shapeshifter who shifts other people's shapes instead of his own.)
Affiliations: Has a younger sister named Weaver whom he longs to see again.
Accessories: Carries a magic staff of lightning. The staff is 5 feet long, dark brown, and polished to a slight shine. It never shows any signs of wear or deterioration.
While at Quicksilver Moon's Sparkling Charms, Shaper received a pair of small magic charms from Quicksilver Moon. One of the charms has a picture of a caterpillar cocoon on it, the other has a picture of a caterpillar on one side, a butterfly on the other. These charms have the power to greatly enhance Shaper's transformation magic. He hasn't experimented much with them yet, so he is unsure of many things such as just how well they work or if their use is limited.
Abilities/Skills and Power Level: Shaper has the magical power to change others, though it only works if he sincerely intends for the target to benefit from the change. His powers seem to be designed specifically for benefiting others. He has a vast amount of power within him, but has a lot of trouble using it.
His specialty is augmenting the abilities of others. He often uses this power to grant them increased strength, speed, agility, senses, ability to resist the effects of other powers, or even an increase to their power level. Unfortunately, the results are usually relatively unimpressive. For example: if he increases somebody's strength, it is likely that they will only be able to lift 20 to 50 pounds more than before. A speed increase usually only adds 5 to 10 MPH to their running speed. However, on rare occasions, he manages to grant somebody a more impressive increase, sometimes even a spectacular increase.
He can also do other minor changes. For example: he can alter somebody's eye color, fur/hair color, height (usually he can only make them up to 1 foot taller or shorter,) or features.
On very rare occasions, Shaper succeeds in changing somebody in a very significant and noticeable way, such as granting them wings and flight capability, or even changing their species. However, he very rarely succeeds in using his powers on this level.
Shaper hasn't discovered all of the ways he can change a person. He is sure to discover more as he adventurers.
The changes, whether small or large, usually last about an hour.
If he must fight, he will use his magic staff, which shoots fairly powerful lightning bolts. The bolts are enchanted so that they don't kill. A hit that would do enough to kill a person instead renders him/her unconscious.
As a kangaroo, Shaper also has the natural ability to jump very high and far. A potentially useful defense.
Weaknesses: Shaper's biggest weakness is his tendency to constantly get scared and nervous. It leads to no end of problems for him.
He must rely heavily on others since his powers only work if he is using them for the target's benefit and he can't use them on himself. If he has no allies nearby, he must rely on his staff of lightning. If he is without both allies and staff, he is powerless.
His powers often fail to work very well, which is another major weakness.
Special Effects: Shaper's staff is surrounded by crackling, blue and yellow magical electricity just before he uses it. This electricity is completely harmless (though the lightning bolt that the staff shoots certainly isn't!)
When Shaper uses his powers of change on another person, his right hand glows slightly with a thin aura of white magical light. The person who receives the change usually glows slightly with the same aura, and feels a strange yet pleasant feeling of magic running through them. On the rare occasions when Shaper's magic works very well, the aura is brighter and thicker on both his hand, and the person who is being changed.
Description of Personality: Shaper gets scared and nervous quite easily and quite frequently. He feels terrible about this, and longs to overcome it. He fights a constant battle with fear and nervousness. He also gets depressed frequently.
Despite his tendency toward cowardice, Shaper has a strong desire to help others. He does his best to do good deeds and protect good people from the forces of evil, but fear and nervousness often create problems for him.
Shaper values friendship highly, especially since his powers are useless without friends to benefit from them. When he is helping a friend in need, he is more likely to succeed in holding back his cowardice than any other time.
He can also be highly curious. His cowardice and curiosity come into conflict constantly.
Brief History: Somewhere in the multiverse is a beautiful, utopian world called Genesonia. This paradise of a world was created by the Genesons, a family of kangaroos with the power of creation. Every kangaroo born into the Geneson family is born with the power of creation, though their wondrous powers remain dormant until around the time they turn 12 years old.
For hundreds of years over many generations, the Genesons worked to create Genesonia. Now that the world is fully created, the currently living Genesons work to keep their world filled with beauty and peace.
One day, a kangaroo named Shaper was born into the Geneson family. For the first twelve years of his life, Shaper lived happily in Genesonia while enjoying the seemingly endless joys offered by his family's world. All the while, he waited for his creation powers to awaken so he could join his family in keeping Genesonia a wonderful world.
Finally, Shaper turned 12. To his astonishment and the astonishment of his family, Shaper turned out to have completely different powers than the rest of his family. Instead of being born with the power of creation, he was born with the power to temporarily change others in beneficial ways.
Eventually, the Genesons came to see Shaper's powers as an insult to their wondrous powers of creation. Shaper's own family decided to exile him from Genesonia. His own father created a portal leading away from Genesonia and angrily shoved Shaper through it while the rest of the family watched in approval. The only one who was against exiling him was his younger sister, Weaver. She still loved her big brother and didn't see him as a disgrace at all.
As the poor young 'roo tumbled through the magical passage to another world, he cried profusely. His family hated him, and he would no longer live in the wondrous paradise of Genesonia.
The portal lead to the dream. Not long after arriving, Shaper happened to find a magical staff of lightning lying on the ground. It was an immensely important stroke of luck, because the staff has saved his life many times since then and he wouldn't be able to survive without it.
During the events in Undersea Quest, Shaper learned that his magic is actually a living being who is very unhappy about his constant fear and nervousness. If Shaper doesn't seriously work on becoming braver, the magic might leave him permanently.
Ambition: To understand his powers and why he has the powers that he does, somehow bring out the potential of his powers, overcome his cowardice, and become a great force of good.
Favorite Food: Honey-covered peaches.
Syllables in Last Name: Geneson contains 3 syllables (Gen-e-son.)
Intro Thread: The Lonely, Dusty Road
Gifts from others: Thank you all!
Haiku by Ceera Darkwynde.
Poem by Jester Scythe.
Haiku by Kyro Valore the Angreal.
Poem by Silver Fox.
Haiku by Don M.
Drawings by Light.
Drawing by Salen Stormwing.
Haiku by Sophi Naya.
Birthday drawing by PG QuintLyn.
Silly painting by Daft.
Commissioned picture by Kei Kittora.
Adventure cards on which Shaper appears:
The Stolen Sword
Exploration of Tairachi
Ultimate Power Ultimately Corrupts