Age: unknown, apears to be about 8 years old...
Species/Race: human/dragon crossbreed
Height: 3ft. 8in.
Build: Slim... rather like a kid who dosn't get quite enough to eat.
Coloration: Very blue hair... The reast dosn't really matter all that much... though for reference, his human components are very fairly colored. His draconic components are green... and heavily scaled. The mechanichal bits tend to be... well... silvery, and usualy shine dully.
Eye Color:white/silver (His normal eye (the right eye) is actualy more off-grey then white... while the silver only applies to his modified eye (the left eye), and even then, thats only while it's useing one of its enhanced abilities)
Phisical description: A normal human boy... with dragon wings... a dragon tail... and draconic feet from the mid-calf down.
Clothing / Armor: a t-shirt (modified to let his wings through), shorts(designed around his tail), no shoes though; his feet have small tallens rather then toes. An arm wrap or two may be worn, from time to time.
Occupation / Class: Though the term 'mage' best applies... nothing can truely define what Wyrm does; at least... no term yet invented.
Affiliations (family, friends, organizations): None... At least, none here. On his own world he was hunted since his birth... but the chances of anyone from his world finding there way to the dream are nigh impossible.
Accessories (weapons, jewelry, tools, magic items, vehicles, etc.): Well... thats a bit of a story... See, after a rather unfortunite serries of events, medical nanites, inhanced through Wyrm's ambient magic, and a few power surges have added the following featurs:
1. The standard myosin/actin components of his muscles have been largely replaced with superior monymer fiber clusters (inhanced strength and endurence)
2. His Left eye has been altered to be able to view multiple spectrums of light, but only one spectrum at a time
3. A megaman-esk blaster forarm has replaced his normal right forarm (it can copy the effects of most conventional and energy weapons simply by touching them for a few seconds)
Current shots avalable:
1. Plasma burst (chargable)
2. Sniper round (with zoom function)
3. Grenade round (can be set for timer, or impact detonation)
all featurs are controaled via a HUD built into Wyrm's inhanced eye
Pets: None. Ever.
Abilities/Skills & Power Level: Wyrm... a half-dragon, capable of fire-breath, extremely powerful magic, faster then human regeneration, and expelling his spirit for a limited time.
Weaknesses: If you can suprise Wyrm, he's voulnerable to a wide variaty of sleeping agents... as well as narcottics. While under the influence of such substances, he's unable to shift his body, and as such, at the mercey of whoever happens to be around. Other then that, pure metal seems to have a substantial effect on his magical abilitys... so a cloud of iron-filings could play hell with him.
Special Effects (if any): A pair of wings on his back, and a tail which he tries to keep hidden. his body is composed of 87% pure magical energy given solid form, a further 9% is composed of nanotechnology. It is important to note, however, that the magical energy emulates the standard biological body almost perfectly, but can be altered in an emergency.
Description of Personality: Wow... thats a tough one. While he often trys to act the part of the child, he's seen too much pain to maintain the youthfull nievaty that goes with his aparent age... He carries sort of a sad apathy about him... the kind of aura aquired only by those of great age, and wisdom.
Brief History: If you need to know, ask. Other then that... he isn't vollentearing any information.
A brief and character revealing answer to the question, "What is your ambition?": "Who knows? who cares?"